You don't even need to play the individual Exodia pieces on the battlefield to get this to work
Because it's not enough to just win your next Commander battle, you have to win the right way
While many archetypes struggle upon losing access to their Graveyard, the four low-Level Nemeses thrive in such conditions

The Mind Drinker, Graveyard Theft Land (37) 1x Bojuka Bog 1x Castle Locthwain 1x Castle Vantress 1x Command Tower 1x Creeping Tar Pit 1x Darkslick Shores 1x Dimir Aqueduct 1x Drowned Catacomb 1x Evolving Wilds 1x Fetid Pools 9x Island 1x Morphic Pool 1x Myriad Landscape 1x Mystic Sanctuary 1x Nephalia Drownyard 1x Sunken Hollow 1x Sunken Ruins 8x Swamp 1x Tainted Isle 1x Terramorphic Expanse 1x Urborg, Tomb of Yawgmoth 1x Watery Grave Instant (9) Creature (16) 1x Avatar of Woe 1x Consuming Aberration 1x Deadeye Tracker 1x Dimir Doppelganger 1x Lazav, Dimir Mastermind 1x Lazav, the Multifarious 1x Mortivore 1x Nemesis of Reason 1x Nighthowler 1x Oblivion Sower 1x Sire of Stagnation 1x Sphinx of the Final Word 1x Syr Konrad, the Grim 1x Thada Adel, Acquisitor 1x Thief of Sanity 1x Wrexial, the Risen Deep Artifact (12) 1x Arcane Signet 1x Bonehoard 1x Dimir Signet 1x Expedition Map 1x Lightning Greaves 1x Relic of Progenitus 1x Sol Ring 1x Strionic Resonator 1x Swiftfoot Boots 1x Talisman of Dominance 1x Wayfarer's Bauble 1x Whispersilk Cloak Planeswalker (4) Commander (1) Sorcery (14) 1x Connive / Concoct 1x Damnation 1x Devastation Tide 1x Enter the God-Eternals 1x Extract from Darkness 1x Fabricate 1x Flood of Tears 1x Mind Funeral 1x Mind Grind 1x Pilfered Plans 1x Sadistic Sacrament 1x Scheming Symmetry 1x Startled Awake Flip 1x Whispering Madness Enchantment (7) Suggestions Updates Add Comments Attention

If you can expect triple red at any point then Devil's Play is likely the best of the bunch although there is a surprising amount of merit to the uncounterable Banefire/Demonfire options