He fought off raiders and beasts, hunted for food, and trained the children to protect themselves
Shoppers that day bought an average of 13 copies each, which suggests a deliberate buyout
![bellsprout pokemon card [JP] (Poke Ball Pattern) (069/165) [G] Careless Tackle (20) Bellsprout does 10 damage to itself. 2000 Nintendo Pokemon Gym Challenge](https://limitlesstcg.nyc3.cdn.digitaloceanspaces.com/tpci/CES/CES_001_R_EN_SM.png)
Super Rare 160 Triton, The Sea King Uncommon 161 Develop Your Brain Common 162 If Its Not Baroque Rare 163 Let It Go Rare 164 One Jump Ahead Uncommon 165 Work Together Common 166 Coconut Basket Uncommon 167 Eye of the Fates Uncommon 168 Fishbone Quill Rare 169 Magic Golden Flower Common 170 Scepter of Arendelle Unlimited 171 Aladdin, Cornered Swordsman Common 172 Beast, Hardheaded Uncommon 173 Captain Hook, Captain of the Jolly Roger Rare 174 Captain Hook, Forceful Duelist Common 175 Captain Hook, Thinking a Happy Thought Rare 176 Cerberus, Three-Headed Dog Common 177 Donald Duck, Musketeer Uncommon 178 Gantu, Galactic Federation Captain Legendary 179 Goons, Maleficents Underlings Common 180 Hans, Thirteenth in Line Super Rare 181 Hercules, True Hero Common 182 Kristoff, Official Ice Master Common 183 Kronk, Right-Hand Man Uncommon 184 Lilo, Galactic Hero Uncommon 185 Maui, Demigod Rare 186 Mickey Mouse, Musketeer Rare 187 Prince Eric, Dashing and Brave Common 188 Simba, Future King Common 189 Simba, Returned King Rare 190 Simba, Rightful Heir Uncommon 191 Starkey, Hooks Henchman Uncommon 192 Te K, Heartless Legendary 193 Tinker Bell, Giant Fairy Super Rare 194 Tinker Bell, Tiny Tactician Common 195 A Whole New World Super Rare 196 Break Common 197 Fire the Cannons
![bellsprout pokemon card [JP] (Poke Ball Pattern) (069/165) [G] Careless Tackle (20) Bellsprout does 10 damage to itself. 2000 Nintendo Pokemon Gym Challenge](https://m.media-amazon.com/images/I/51nwAdmmL+L.jpg_BO30,255,255,255_UF750,750_SR1910,1000,0,C_QL100_.jpg)
While it isn't a flashy mythic, it is a nuts-and-bolts type card that holds a deck together with its two-for-the-price-of-one value
This allows you to simply waste spells as you want, or take the biggest threats for yourself